| _cl_autowepswitch | 0 | Waffen automatisch aufheben |
| _snd_mixahead | 100 |
|
| ambient_fade | 100 | distanz nach der geraeusche nichtmehr hoerbar sind |
| ambient_level | 300 | lautstaerke von umgebungssounds |
| ati_npatch | 1 |
|
| ati_subdiv | 2 |
|
| bgmbuffer | 4096 |
|
| bgmvolume | 1 | CD sound ein/aus |
| bottomcolor | 0 |
|
| brightness | 8 | Helligkeit einstellen |
| c_maxdistance | 200 |
|
| c_maxpitch | 90 |
|
| c_maxyaw | 135 |
|
| c_mindistance | 30 |
|
| c_minpitch | 0 |
|
| c_minyaw | -135 |
|
| cam_command | 0 |
|
| cam_contain | 0 |
|
| cam_idealdist | 64 |
|
| cam_idealpitch | 0 |
|
| cam_idealyaw | 90 |
|
| cam_snapto | 0 |
|
| chase_active | 0 |
|
| chase_back | 100 |
|
| chase_right | 0 |
|
| chase_up | 16 |
|
| cl_allowdownload | 1 | erlauben Sachen vom Server zu laden |
| cl_allowupload | 1 |
|
| cl_anglespeedkey | 670 |
|
| cl_backspeed | 400 |
|
| cl_bob | 10 |
|
| cl_bobcycle | 800 |
|
| cl_bobup | 500 |
|
| cl_chasedist | 11 |
|
| cl_clockreset | 100 |
|
| cl_cmdbackup | 0 |
|
| cl_cmdrate | 101 |
|
| cl_corpsestay | 180 | setzt zeit in seunden fest in der tote player noch sichtbar sind |
| cl_crosshair_color | 255 | farbcode für die crosshaircolor (zB: "255 255 255" = weiss, "0 0 0" = schwarz") |
| cl_crosshair_size | small | legt die crosshairgroesse fest (0 = std , 1 = klein , 2 = medium , 3 = large) |
| cl_crosshair_translucent | 0 | crosshair durchsichtig ein/aus |
| cl_dlmax | 0 |
|
| cl_download_ingame | 0 | Spraylogos sind sichtbar (Verursacht lags!) |
| cl_dynamiccrosshair | 0 |
|
| cl_fixtimerate | 7500 |
|
| cl_forwardspeed | 400 |
|
| cl_gaitestimation | 1 | vorschau moeglicher modelbewegungen ein/aus |
| cl_gg | 0 |
|
| cl_himodels | 0 | High Modelqualität |
| cl_idealpitchscale | 800 |
|
| cl_lc | 1 | lac compensation ein/aus |
| cl_logocolor | 0 |
|
| cl_logofile | 0 |
|
| cl_lw | 1 | 1 = client berechnet recoil, 0 = server berechnet recoil |
| cl_minmodels | 0 | alle models eines teams sehen gleich aus, T = L33T CREW, CT = SAS |
| cl_movespeedkey | 520 | geschwindigkeit beim schleichen |
| cl_needinstanced | 0 |
|
| cl_nosmooth | 0 | auf 1 werden zwischenschritte der bewegnungen der playermodels nichtmehr berechnet |
| cl_observercrosshair | 1 |
|
| cl_pitchdown | 89 |
|
| cl_pitchspeed | 225 |
|
| cl_pitchup | 89 |
|
| cl_pmanstats | 0 |
|
| cl_radartype | 1 | 1 = undurchsichtiger radar - 0 durchsichtiger radar |
| cl_resend | 6 |
|
| cl_righthand | 1 | 1 = waffenmodel rechts, 0 = waffenmodels links |
| cl_shadows | 0 | Spielerschatten |
| cl_showerror | 0 | anzeige von grafikfehlern |
| cl_howevents | 0 |
|
| cl_showfps | 0 | Man(n) hat eine FPS-Anzeige in der Ecke |
| cl_showmessages | 0 |
|
| cl_shownet | 0 |
|
| cl_sidespeed | 400 |
|
| cl_slist | 10 |
|
| cl_smoothtime | 100 |
|
| cl_solid_players | 1 |
|
| cl_timeout | 35 | zeit in sekunden in der man bei inaktivitaet vom server diconnected wird |
| cl_updaterate | 92 |
|
| cl_upspeed | 320 |
|
| cl_vsmoothing | 50 |
|
| cl_waterdist | 4 |
|
| cl_weaponlistfix | 0 |
|
| cl_weather | 0 | Regeneffekte |
| cl_yawspeed | 210 |
|
| clientport | 27005 |
|
| clockwindow | 500 |
|
| com_filewarnng | 0 |
|
| con_color | 255 |
|
| con_fastmode | 1 |
|
| con_notifytime | 4 | anzeigedauerauer der saytexte |
| console | 0 |
|
| coop | 0 |
|
| crosshair | 1 |
|
| d_spriteskip | 0 |
|
| deathmatch | 0 |
|
| default_fov | 90 | alternative zu sensitivity |
| dev_overview | 0 |
|
| developer | 0 |
|
| direct | 900 |
|
| edgefriction | 2 |
|
| ex_extrapmax | 1200 |
|
| ex_interp | 10 |
|
| fakelag | 0 |
|
| fakeloss | 0 |
|
| fastsprites | 0 | rauchgranatenqualität, 0 = beste, 1 = niedrig, 2 = sehr schlecht |
| fps_max | 101 | Maximale FPS |
| fps_modem | 0 |
|
| fs_lazy_precache | 0 |
|
| fs_perf_warnings | 0 |
|
| fs_precache_timings | 0 |
|
| fs_startup_timings | 0 |
|
| gamma | 3 | Helligkeit der Gamma Texturen |
| gl_affinemodels | 0 |
|
| gl_alphamin | 250 |
|
| gl_clear | 0 | 1 bringt risse zwischen texturen |
| gl_cull | 1 | bei 0 werden auch unsichtbare dinge berechnet |
| gl_d3dflip | 1 | 1 ermoeglicht umgekehrtes rendering bei D3D |
| gl_dither | 1 |
|
| gl_flipmatrix | 0 | crosshairfix, nur bei 3DFX MiniGL verwenden |
| gl_fog | 1 |
|
| gl_keeptjunctions | 1 | ritze zwischen texturen ein/aus |
| gl_lightholes | 1 | lichtloecher ein/aus |
| gl_max_size | 512 | texturgroesse, je groesser der wert desto besser die qualität |
| gl_monolights | 0 |
|
| gl_nobind | 0 |
|
| gl_nocolors | 0 |
|
| gl_overbright | 0 | maximale brightnesswerte ermoeglichen |
| gl_palette_tex | 1 | palettet texturen ein/aus |
| gl_picmip | 0 | laesst texturen und die hud anzeige verschwimmen |
| gl_playermip | 0 | setzt qualitaet der player -und waffenmodels herab |
| gl_polyoffset | 100 | legt polygongroesse fest |
| gl_reporttjunctions | 0 | t-junction report |
| gl_round_down | 3 | texturglaettung |
| gl_spriteblend | 1 | transparent effekte ein/aus (auf 1 wir das das awp crosshair fett und das blut pixelig) |
| gl_wateramp | 300 | Wellen im Wasser |
| gl_wireframe | 0 | kennzeichnet kannten |
| gl_zmax | 4096 | legt maximale z-buffer groesse fest |
| gl_ztrick | 0 | 1 entleert z-buffer |
| graphheight | 64 |
|
| hisound | 1 |
|
| host_framerate | 0 |
|
| host_killtime | 0 |
|
| host_limitlocal | 0 |
|
| host_profile | 0 |
|
| host_speeds | 0 |
|
| HostMap | 0 |
|
| hostname | 0 |
|
| hostport | 0 |
|
| hpk_maxsize | 4 | maximale groesse der logfile in kb |
| hud_capturemouse | 1 |
|
| hud_centerid | 0 | Die Player Namen werden beim Crosshair angezeigt |
| hud_deathnotice_time | 6 | legt die zeit fest wielang es dauert bis deathnoticenachrichten nach ihrem erscheinen wieder verschwinden |
| hud_draw | 1 | hudanzeige ein/aus |
| hud_drawhistory_time | 5 | legt die zeit fest wielang es dauert bis die kaufanzeige nach ihrem erscheinen wieder verschwindet |
| hud_fastswitch | 1 | Schnelles Waffen wechseln |
| hud_saytext_internal | 1 | saytext anzeigen ein/aus |
| hud_saytext_time | 5 | anzeigedauerauer der saytexte |
| hud_takesshots | 0 | automatischer screenshot am ende jeder map ein/aus |
| iga_areaceck | 0 |
|
| ip | 0 |
|
| ip_clientport | 0 |
|
| ip_hostport | 0 |
|
| ipx_clientport | 0 |
|
| ipx_hostport | 0 |
|
| joyadvanced | 0 |
|
| joyadvaxisr | 0 |
|
| joyadvaxisu | 0 |
|
| joyadvaxisv | 0 |
|
| joyadvaxisx | 0 |
|
| joyadvaxisy | 0 |
|
| joyadvaxisz | 0 |
|
| joyforwardsensitivity | -1 |
|
| joyforwardthreshold | 150 |
|
| joyname | 0 |
|
| joypitchsensitivity | 1 |
|
| joypitchthreshold | 150 |
|
| joysidesensitivity | -1 |
|
| joysidethreshold | 150 |
|
| joystick | 0 |
|
| joywwhack1 | 0 |
|
| joywwhack2 | 0 |
|
| joyyawsensitivity | -1 |
|
| joyyawthreshold | 150 |
|
| lambert | 1500 |
|
| lightgamma | 2500 |
|
| loadas8bit | 0 |
|
| logsdir | 0 |
|
| lookspring | 0 |
|
| lookstrafe | 0 |
|
| lservercfgfile | 0 |
|
| m_filter | 0 |
|
| m_forward | 1 |
|
| m_pitch | 22 |
|
| m_side | 800 |
|
| m_yaw | 22 |
|
| mapchangecfgfile | 0 |
|
| mapcyclefile | 0 |
|
| max_queries_sec | 3 |
|
| max_queries_sec_global | 30 |
|
| max_queries_window | 60 |
|
| max_shells | 120 |
|
| max_smokepuffs | 120 | Rauchwolken der Einschusslöcher |
| model | 0 |
|
| motdfile | 0 |
|
| MP3FadeTime | 2 | zeitverzoegerung in sekunden beim abspielen von mp3's ingame |
| MP3Volume | 200 | lautstaerke von mp3's ingame |
| mp_consistency | 1 |
|
| mp_decals | 200 | Maximale Einschusslöcher |
| mp_footsteps | 1 |
|
| mp_logecho | 1 |
|
| mp_logfile | 1 |
|
| multicastport | 27025 |
|
| name | 0 |
|
| net_address | 0 |
|
| net_chokeloop | 0 |
|
| net_drawslider | 0 |
|
| net_graph | 3 | Netgraph Anzeigen |
| net_graphpos | 1 | Position vom Netgraph |
| net_graphwidth | 375 |
|
| net_log | 0 |
|
| net_scale | 5 |
|
| net_showdrop | 0 |
|
| net_showpackets | 0 |
|
| nosound | 0 |
|
| password | 0 |
|
| pausable | 1 |
|
| port | 27015 |
|
| r_bmodelhighfrac | 5 |
|
| r_bmodelinterp | 1 |
|
| r_cachestudio | 1 |
|
| r_cullsequencebox | 1 |
|
| r_decals | 4096 |
|
| r_detailtextures | 0 |
|
| r_detailtexturessupported | 1 |
|
| r_drawentities | 1 |
|
| r_drawviewmodel | 1 |
|
| r_dynamic | 1 |
|
| r_fullbright | 0 |
|
| r_glowshellfreq | 2200 |
|
| r_lightmap | 0 |
|
| r_mirroralpha | 1 |
|
| r_mmx | 0 |
|
| r_norefresh | 0 |
|
| r_novis | 0 |
|
| r_speeds | 0 |
|
| r_traceglow | 0 |
|
| r_wadtextures | 0 |
|
| r_wateralpha | 1 |
|
| rte | 25000 |
|
| rcon_address | 0 | Man(n) kann die IP vom Server eingeben, auf dem man rcon besitzt |
| rcon_password | 0 | Das Password vom Server |
| rcon_port | 0 |
|
| room_delay | 0 |
|
| room_dlylp | 2 |
|
| room_feedback | 0 |
|
| room_left | 0 |
|
| room_lp | 0 |
|
| room_mod | 0 |
|
| room_off | 0 |
|
| room_refl | 0 |
|
| room_rvblp | 1 |
|
| room_size | 0 |
|
| room_type | 0 |
|
| s_2dvolume | 880 | lautstaerke von 2D sounds |
| s_a3d | 0 |
|
| s_automax_distance | 30 | maximale distanz auf die man hoeren kann |
| s_automin_distace | 2 | minimale distanz ab der man hoeren kann |
| s_blipdir | 0 |
|
| s_bloat | 2 |
|
| s_buffersize | 65536 | soundbuffergroesse in kb |
| s_distance | 60 | Weite der Geräuschumgebung |
| s_doppler | 0 | dopplerefekt, sehr empfindlich |
| s_eax | 0 |
|
| s_geometry | 1 | sounds werden geometrisch korrekter behandelt |
| s_leafnum | 0 |
|
| s_materials | 0 | auf 1 werden die zu abspieldenen materialien besser behandelt |
| s_max_distance | 1000 |
|
| s_min_distance | 8 |
|
| s_numpolys | 200 |
|
| s_occ_epsilon | 1 |
|
| s_occfactor | 250 | legt fest wie stark sounds durch waende verleissert werden |
| s_occlude | 1 | die lautstaerke von sounds hinter waneden verleissern ein/aus |
| s_polykeep | 1000000000 | regelung zur hoehe und tiefe vieler sounds |
| s_polysize | 10000000 | regelung zur hoehe und tiefe vieler sounds |
| s_rfdelay | 4 |
|
| s_refgain | 400 | prozentuale lautstaerke fuer reflektierte sounds (1 = 100%) |
| s_reflect | 1 | soundreflektionen ein/aus |
| s_reverb | 1 | reverb ein/aus (reverb =immer leiser werdendes echo) |
| s_rolloff | 1 |
|
| s_show | 0 |
|
| s_showtossed | 0 |
|
| s_usepvs | 1 |
|
| s_verbwet | 250 |
|
| scr_centertime | 2 | anzeigedauer der servermitteilungen |
| scr_connectmsg | 0 |
|
| scr_connectmsg1 | 0 |
|
| scr_connectmsg2 | 0 |
|
| scr_conspeed | 600 |
|
| scr_ofsx | 0 |
|
| scr_ofsy | 0 |
|
| scr_ofsz | 0 |
|
| scr_printspeed | 8 |
|
| sensitivity | 20 |
|
| servercfgfile | 0 |
|
| showpause | 1 |
|
| skill | 1 |
|
| skin | 0 |
|
| snd_noextraupdate | 0 |
|
| snd_show | 0 |
|
| spec_autodirector_internal | 1 |
|
| spec_drawcone_internal | 1 |
|
| spec_drawnames_internal | 1 |
|
| spec_drawstatus_internal | 1 |
|
| spec_mode_internal | 4 |
|
| spec_pip | 0 |
|
| spec_scoreboard | 0 |
|
| suitvolume | 250 | lautstaerke der eigenen schritte |
| sv_accelerate | 10 |
|
| sv_aim | 0 |
|
| sv_airaccelerate | 10 |
|
| sv_airmove | 1 |
|
| sv_allowdownload | 1 |
|
| sv_allowupload | 1 |
|
| sv_bounce | 1 |
|
| sv_cheats | 0 |
|
| sv_clienttrace | 1 |
|
| sv_clipmode | 0 |
|
| sv_contact | 0 |
|
| sv_downloadurl | 0 |
|
| sv_enableoldqueries | 0 |
|
| sv_failuretime | 500 |
|
| sv_filetransfercompression | 1 |
|
| sv_filterban | 1 |
|
| sv_friction | 4 |
|
| sv_gravity | 800 | Ein hoher Wert bewirkt "Schwerelosigkeit" |
| sv_instancedaseline | 1 |
|
| sv_lan | 1 |
|
| sv_lan_rate | 20000 |
|
| sv_log_onefile | 0 |
|
| sv_log_singleplayer | 0 |
|
| sv_logbans | 0 |
|
| sv_logblocks | 0 |
|
| sv_logrelay | 0 |
|
| sv_maxrate | 0 |
|
| sv_maxspeed | 320 |
|
| sv_maxunlag | 500 |
|
| sv_maxupdaterate | 30 | Die Updaterate festlegen, die die Spieler maximal haben dürfen |
| sv_maxvelocity | 2000 |
|
| sv_minrate | 0 |
|
| sv_minupdaterate | 10 |
|
| sv_newunit | 0 |
|
| sv_outofdatetime | 1800 |
|
| sv_password | 0 | Server Passwort zum joinen |
| sv_proies | 1 |
|
| sv_rcon_banpenalty | 0 |
|
| sv_rcon_maxfailures | 10 |
|
| sv_rcon_minfailures | 5 |
|
| sv_rcon_minfailuretime | 30 |
|
| sv_region | -1 |
|
| sv_send_logos | 1 |
|
| sv_send_resources | 1 |
|
| sv_skycolor_b | 0 |
|
| sv_skycolor_g | 0 |
|
| sv_skycolor_r | 0 |
|
| sv_skyname | 0 |
|
| sv_skyvec_x | 0 |
|
| sv_skyvec_y | 0 |
|
| sv_skyvec_z | 0 |
|
| sv_spectatormaxspeed | 500 |
|
| sv_stats | 1 |
|
| sv_stepsize | 18 |
|
| sv_stopspeed | 100 |
|
| sv_timeout | 60 |
|
| sv_unlag | 1 |
|
| sv_unlagpush | 0 |
|
| sv_unlagsamples | 1 |
|
| sv_uploadmax | 500 |
|
| sv_version | 112500 |
|
| sv_visiblemaxplayers | -1 |
|
| sv_voicecodec | 0 |
|
| sv_voiceenable | 1 | Voice Kommunikation anschalten |
| sv_voicequality | 3 |
|
| sv_wateraccelerate | 10 |
|
| sv_wateramp | 0 |
|
| sv_waterfriction | 1 |
|
| sv_zmax | 4096 |
|
| sys_ticrate | 100 |
|
| team | 0 |
|
| texgamma | 2 |
|
| topcolor | 0 |
|
| traceralpha | 500 |
|
| tracerblue | 400 |
|
| tracergreen | 800 |
|
| tracerlength | 800 |
|
| traceroffset | 30 |
|
| tracerred | 800 |
|
| tracerspeed | 6000 |
|
| v_centermove | 150 |
|
| v_centerspeed | 500 |
|
| v_dark | 0 |
|
| vgui_emulatemouse | 0 |
|
| vid_d3d | 0 | D3D support ein/aus |
| viewsize | 120 |
|
| violence_ablood | 1 | Details vom Blut |
| violence_agibs | 1 | Details vom Blut |
| violence_hblood | 1 | Details vom Blut |
| violence_hgibs | 1 | Details vom Blut |
| voice_avggain | 500 |
|
| voice_clientdebug | 0 |
|
| voice_dsound | 1 |
|
| voice_eax | 0 |
|
| voice_enable | 1 |
|
| voice_fadeouttime | 100 |
|
| voice_forcemicrecord | 1 |
|
| voice_inputfromfile | 0 |
|
| voice_loopback | 0 | Echo ausschalten |
| voice_maxgain | 5 |
|
| voice_modenable | 1 |
|
| voice_overdrive | 2 |
|
| voice_overdrivefadetime | 400 |
|
| voice_profile | 0 |
|
| voice_recordtofile | 0 |
|
| voice_scale | 1 |
|
| voice_showchannels | 0 |
|
| voice_showinoming | 0 |
|
| volume | 410 | Allgemeine Spiel Lautstärke |
| waterroom_type | 14 |
|
| zoom_sensitivity_ratio | 1200 |